Performance analysis using Systrace

[MUSIC PLAYING]

CARMEN JACKSON: Hey, everyone.

My name is Carmen, and I’m on
the Android Performance Team.

And today I’m going to show
you some examples of analyzing

performance using systrace.

Before I do, want to remind you
that your app is not an island.

It’s running on top
of several layers.

You know, the phone hardware,
the Android framework,

libraries that you’re
incorporating, AB tests.

So you might think you know
what your code is doing.

But the reality might
actually surprise you.

And this is where this
systrace comes in.

So systrace is a tool that
lets you collect precise timing

information about what’s
going on your device

and then visualize it.

It records down to the
individual CPU time slice.

On the Android
Performance Team, it’s

the most important tool we
have for debugging performance

issues.

Tim Murray and I
have given some talks

about how to use
systrace in the past.

And if you want to know more
about that, Google for his I/O

talk.

But today I’m going to focus on
showing you what kind of issues

you can find in your app
when you use systrace.

So I took traces of three
apps that I don’t work on.

But I could still quickly
find potential improvements

to their startup time.

So let’s jump in.

With the first app, when
I look at the trace,

three different activity starts
jumped out at me right away.

There are a lot of reasons
to use trampoline activities.

I see them a lot
when developers are

trying to show a splash screen,
or do a permissions check,

something like that.

But they definitely
impact your launch time.

  Tutorial for Beginners

And depending on what
you’re trying to do,

there might be a better way.

So if you’re trying to
make a splash screen,

you could set up a
special launch theme.

Or for permissions, you
could refactor your code

so that you only open
the separate activity

if you need to.

I don’t know why this
app has these activities.

And maybe there are critical.

But if they don’t, that’s a
160 millisecond opportunity.

In the same app, I also browse
through the names of the views

being inflated by this app.

Based on the name of
this highlighted view

in the second row, it looks
like it’s a drawer view.

Drawer views are always
a bit of a conundrum.

Because they often have a
lot of child views and they

take a long time to inflate.

But sometimes we need them
immediately for UX reasons.

If this app can pull
this inflate out

of the critical path
of startup, they

could save 42 more milliseconds.

So this second app is following
the pattern for app startups

that I would expect.

In the top level there’s no
extra activities or services

being started.

I dug in a little more,
clicked on the views that

were being inflated, and
the names of the widgets

that I could see matched
up with what was visible

when the app started.

So far so good.

But then I saw this
gap in activity

inside bind application that
takes up 30 milliseconds.

When I click on
that trace point,

I’ll see that it’s
monitor contention.

And I get more information.

So monitor contention is another
way of saying lock contention,

where the owner of the lock
is the thread pool-3-thread-1.

  Single activity: Why, when, and how

So that’s in the top row.

And so I scroll down.

And I did, in fact, see activity
in pool-3-thread-1 during this

time.

And then it’s given me
a pointer to the stack.

So I wasn’t familiar with
Realm so I looked it up.

And it’s like a mobile
database library like SQL.

So the function names
kind of make sense here.

And this one may or
may not be something

that you can fix as
an app developer.

Because you might
need to coordinate

with the Realm library.

But if you had a monitor
contention between two threads

that you wrote in your say
map, it would look the same.

Either way this is
another potential 30

millisecond opportunity
for this app where

they could get a start up
improvement by resolving

this lock contention.

In this app there are two
activities being started.

But there is another potential
improvement here, too.

You see that I included
the thread name over

on the left in the screenshot.

This is the UI thread.

So if we scroll
down and see what’s

going on in the other
threads in this app,

we can see these background
threads running, CPU1, CPU1,

CPU2.

And it’s awesome that
the app developers

made background threads
to do some of their work.

But there’s a potential
performance issue here

that jumps out at me as well.

Which is that these
background threads are

doing a lot of blocking I/O.

So that’s the orange sections
in the CPU activity bars

on the trace.

They’re kind of hard to see.

So you can see there’s some
I/O happening on all three

of these threads.

Now it turns out that
on a lot of devices

  6 Mobile Photography Tips

we have to be concerned
about I/O contention.

There’s not necessarily
more than one I/O channel

to use to access
the disk at once.

So these background
threads may actually

be slowing down the I/O
requests from the UI thread.

So that section is highlighted
down below, we scroll up,

we see the busy four
10 milliseconds.

It overlaps with
these activity starts.

By viewing the thread
time slices in aggregate,

we can see that in this section
we spend 107 milliseconds

in blocking I/O. We
could potentially

shorten this amount of
time significantly if we

move that background activity
to overlap with something else.

All I needed to do to
collect these traces

was to clone the
catapult git repo

and run the systrace command.

You can just open the output
HTML file in your browser

and see everything that
I showed you today.

And this barely
scratches the surface

of what you can
do with systrace.

I was able to identify these
potential opportunities

in apps I don’t work on using
only the trace points provided

by the system.

When you look at a trace of
your own app with the expertise

you already have, it’s going
to make 100 times more sense

to you.

And you can even add
your own trace points

inside your app
code so you can see

the context of what’s running in
your app from within the trace.

Thank you.

[MUSIC PLAYING]

You cannot copy content of this page